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These animations demonstrate several of the techniques described in the papers that I have been involved in. Most of them have been rendered using our Linux cluster. I recommend using MPlayer to play them under Linux. Please note that my monitor has a fairly low intensity setting, so if you are sitting in front of a bright screen you may want to reduce the intensity in order not to see the compression artifacts.
This web-page was actually linked from slashdot! Unfortunately, too many people were downloading the animations, and Stanford University actually cut the CS-departments connection to the internet on that Sunday when the downloading was at it's peak at 25Mbs.
Some of the animations are compressed using divx4. Eventually, I plan to compress all the animations as divx4, since this codec currently has the best quality for a given size. You can download the codec at www.divx.com.
The Light of Mies van der Rohe |
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This animation demonstrates how global illumination using photon mapping can be used to explore the light flow in a complex architectural model: the unbuilt "Courtyard House with Curved Elements" by Ludwig Mies van der Rohe. The animation was rendered on a Linux based cluster using the DALI renderer.
SIGGRAPH 2000 Electronic Theater
320x240 MPEG (63MB) |
Rendering Translucent Materials |
Little Fluffy Clouds |
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A simulation of light scattering in the atmosphere as a layer of clouds develops. The simulation includes a physically based sunlight model and it takes into account multiple anisotropic scattering, global illumination and spectral sampling (every 10nm). The model of Little Matterhorn was created by the graphics group in Utah.
SIGGRAPH 2000 Animation Theater
640x480 MPEG (18MB) |
A Rapid Hierarchical Rendering Technique for Translucent Materials |
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This animation demonstrates a fast hierarchical rendering technique for translucent materials.
SIGGRAPH 2002 Papers DVD |
Physically-Based Modeling and Animation of Fire |
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This animation demonstrates a new technique for modeling, animating, and rendering fire.
SIGGRAPH 2002 Papers DVD |
Visual Simulation of Smoke |
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This 5 minute animation demonstrates the techniques in the paper Visual Simulation of Smoke.
SIGGRAPH 2001 Papers DVD and Video
640x480 avi/divx4 (23MB) |
Translucency |
Caustics from a rotating glass cube including dispersion |
Rising Smoke |
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A simulation of rising smoke with Ron Fedkiw and Jos Stam.
512x512 avi/divx4 (0.4MB) |
Smoke flowing around a sphere |
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A simulation of smoke flowing past a sphere with Ron Fedkiw and Jos Stam.
512x512 avi/divx4 (0.4MB) |