SUV Color Space
Abstract:
We present a photometric stereo method for non-diffuse materials
that does not require an explicit reflectance model or reference
object. By computing a data-dependent rotation of RGB color space, we
show that the specular reflection effects can be separated from the
much simpler, diffuse (approximately Lambertian) reflection effects for
surfaces that can be modeled with dichromatic reflectance. Images in
this transformed color space are used to obtain photometric
reconstructions that are independent of the specular reflectance. In
contrast to other methods for highlight removal based on dichromatic
color separation (e.g., color histogram analysis and/or polarization),
we do not explicitly recover the specular and diffuse components of an
image. Instead, we simply find a transformation of color space that
yields more direct access to shape information. The method is purely
local and is able to handle surfaces with arbitrary texture.

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RGB Color
Image
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S Channel
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U Channel
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V Channel
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Results:
- Qualitative Results:
- The above results show qualitative results of photometric
stereo using the SUV image. Three color images of a specular object
were acquired under three different lighting conditions. The
images were traformed to the SUV color space by a rotation of the RGB
color space. The U and V channels of the images were used for
photometric stereo. The first image shows one of the three acquired
images. The second image shows the recovered surface and the third
image shows the texture mapped surface.
- Quantitative Results:
- In the above results, the surfaces of five spheres with
increasing specularity were reconstructed. The results of other
photometric stereo methods for specular surfaces were compared to our
method.
Publications:
Last updated : April
12 2004
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