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Publications
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Hair Photobooth: Geometric and Photometric Acquisition of Real Hairstyles
S. Paris, W. Chang, W. Jarosz, O. Kozhushnyan, W. Matusik, M. Zwicker and F. Durand,
ACM Transactions on Graphics (SIGGRAPH 2008), to appear

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Multidimensional Adaptive Sampling and Reconstruction for Ray Tracing
T. Hachisuka, W. Jarosz, R. Weistroffer, K. Dale, G. Humphreys, M. Zwicker, and H. Wann Jensen,
ACM Transactions on Graphics (SIGGRAPH 2008), to appear

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Anisotropic Noise
A. Goldberg, M. Zwicker, F. Durand, ACM Transactions on Graphics (SIGGRAPH 2008), to appear

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A Meshless Hierarchical Representation for Light Transport
J. Lehtinen, M. Zwicker, E. Turquin, J. Kontkanen, F. Durand, F. Sillion, and T. Aila,
ACM Transactions on Graphics (SIGGRAPH 2008), to appear
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Radiance Caching for Participating Media
W. Jarosz, C. Donner, M. Zwicker, and H. Wann Jensen, ACM Transactions on Graphics. Vol. 27, No. 1, March 2008
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The Beam Radiance Estimate for Volumetric Photon Mapping
W. Jarosz, M. Zwicker, and H. Wann Jensen, Computer Graphics Forum (Proc. Eurographics EG'08), Vol. 27, No. 2, April 2008

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Signal Processing for Multi-View 3D Displays: Resampling, Antialiasing and Compression
M. Zwicker, A. Vetro, S. Yea, W. Matusik, H. Pfister, F. Durand, IEEE Signal Processing Magazine, November 2007
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Display Prefiltering for Multiview Video Compression
M. Zwicker, A. Vetro, H. Pfister, W. Matusik, S. Yeah, C. Forlines, ACM Multimedia, 2007

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Overview of Multiview Video Coding and Anti-aliasing for 3D Displays
A. Vetro, S. Yea, M. Zwicker, W. Matusik, H. Pfister, IEEE ICIP, 2007

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Antialiasing for Automultiscopic Displays
M. Zwicker, W. Matusik, F. Durand, H. Pfister
Eurographics Symposium on Rendering, 2006
Supplemental material (animations, applet)

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Distributed Rendering for Multiview Parallax Displays
T. Annen, W. Matusik, H. Pfister, H.-P. Seidel, M. Zwicker
Stereoscopic Displays and Applications, Proceedings of SPIE Vol. #6055, 2006

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Mesh-Based
Inverse Kinematics
R. W. Sumner, M. Zwicker, C. Gotsman,
J. Popovic
SIGGRAPH (ACM Transactions on Graphics), 2005

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Texture
Design Using a Simplicial Complex of Morphable Textures
W. Matusik, M. Zwicker, F. Durand
SIGGRAPH (ACM Transactions on Graphics), 2005

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High-Quality
Surface Splatting on Today's GPUs
M. Botsch, A. Hornung, M. Zwicker, L.
Kobbelt
Proceedings of the Eurographics Symposium on Point-Based Graphics,
2005

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A Reconfigurable
Architecture for Load-Balanced Rendering
J. Chen, M. Gordon, W. Thies, M. Zwicker,
K. Pulli, F. Durand
Proceedings of SIGGRAPH/Eurographics Graphics Hardware, 2005

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Hardware
Accelerated Adaptive EWA Volume Splatting
W. Chen, L. Ren, M. Zwicker, H. Pfister
Proceedings of IEEE Visualization, 2005

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Meshing
Point Clouds Using Spherical Parameterization
M. Zwicker, C. Gotsman
Proceedings of Eurographics Symposium on Point-Based Graphics,
2004

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Normal
Improvement for Point Rendering
T. Jones, F. Durand, M. Zwicker
Computer Graphics and Applications, 2004

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Perspective
Accurate Splatting
M. Zwicker, J. Rasanen, M. Botsch, C.
Dachsbacher, M. Pauly
Proceedings of Graphics Interface, 2004

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EWA Splatting
M. Zwicker, H. Pfister, J. Van Baar,
M. Gross
IEEE Transactions on Visualization and Computer Graphics, July-September
2002, Volume 8, Number 3, pp. 223-238, 2002

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Object
Space EWA Surface Splatting: A Hardware Accelerated Approach
to High Quality Point Rendering
L. Ren, H. Pfister, M. Zwicker
Proceedings of the Eurographics 2002, COMPUTER GRAPHICS Forum,
Conference Issue, pp. 461-470 (Eurographics 2002, Saarbrücken,
Germany, September 2-6, 2002)

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Pointshop
3D: An interactive system for point-based surface editing
M. Zwicker, M. Pauly, O. Knoll, M. Gross
Proceedings of SIGGRAPH 2002 (San Antonio, TX, USA, July 20-27,
2002), pp. 322-329, 2002
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EWA Volume Splatting
M. Zwicker, H. Pfister, J. van Baar,
M. H. Gross
Proceedings of IEEE Visualization 2001, IEEE Computer Society
Press,Visualization 2001 (San Diego, CA, USA, October 21-26,
2001), pp. 29-36, 2001

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Surface Splatting
M. Zwicker, H. Pfister, J. van Baar,
M. H. Gross
SIGGRAPH 2001 Conference Proceedings, SIGGRAPH 2001 (Los Angeles,
California, USA, August 12-17, 2001), pp. 371-378, 2001

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Surfels: Surface Elements
as Rendering Primitives
H. Pfister, M. Zwicker, J. van Baar,
M. H. Gross
Computer Graphics, Proceedings of SIGGRAPH 2000 (New Orleans,
Lousiana, USA, July 23-28, 2000), pp. 335-342, 2000

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Practical Methods for a PRT-based Shader Using Spherical Harmonics
J. Ko, M. Ko, and M. Zwicker
Chapter in "ShaderX6 - Advanced Rendering Techniques", edited by Wolfgang Engel, Charles River Media, 2008 |
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Splatting Fundamentals
3D Editing and Painting
M. Zwicker
Chapters in "Point-Based Computer Graphics", edited by Markus Gross and Hanspeter Pfister, Morgan Kaufmann, 2007 |
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Continuous
Reconstruction, Rendering, and Editing of Point-Sampled Surfaces
M. Zwicker
PhD Thesis, ETH Zurich, 2003

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