| CSE190: Computer Graphics - Rendering Algorithms |
Office hours, Fridays 2:30-3:30pm
Lab. hours, Wed/Fri 1:30-5:30pm in the APE lab.
cse190(at)graphics.ucsd.edu
Peter Shirley, "Fundamentals of Computer Graphics", AK Peters 2002 [Errata]
Optional
Useful book on geometry, ray intersections, transformations etc.
Philip Schneider and David Eberly, "Geometric Tools for Computer Graphics",
Morgan Kaufmann 2002
More advanced text on global illumination and photon mapping
Henrik Wann Jensen, "Realistic Image Synthesis Using Photon Mapping,
AK Peters, 2001
Slightly dated, but still a very comprehensive overview of image synthesis
Andrew Glassner, "Principles of digital image synthesis", Morgan Kaufmann, 1995
Henrik Wann Jensen, "Ray Tracing", unpublished document (UCSD only)
Tuesdays and Thursdays: 3:30pm - 4:50pm
HSS 2305A
This course will cover the basic algorithms used for computer graphics rendering. The course will have three programming assignments in which the students will implemeent a ray tracer with acceleration structures, and advanced rendering capabilities such as Monte Carlo ray tracing and photon mapping. At the end of the course the students should be able to write a ray tracer, able to handle different types of geometry efficiently, capable of choosing good acceleration structures, have basic knowledge of shading models such as the Lambert and Phong models, knowledge of texture and bump mapping techniques (possibly mipmap filtering), basic knowledge of sampling and filtering, global illumination and photon mapping, and an idea of more advanced topics such as programmable graphics hardware.
The ray tracing algorithm, camera models, geometry intersection, geometry tessellation, acceleration structures, shading models, texturing, bump mapping, sampling and filtering, and a brief introduction to advanced topics such as Monte Carlo ray tracing and/or programmable graphics hardware.
This is class is for 4 units. It will be graded based on three programming exercises including a final project.
Miro ray tracing source code v0.2 (UCSD only)
Geometry for assignment 2 (UCSD only)
Final test images and test scenes for assignment 2
Programming assignment I [PDF] Due
11:59pm, Monday, April 28
Programming assignment 2 [PDF] Due
11:59pm, Wednedsday, May 21
Final project [PDF] Due
11:59pm, Thursday, June 12
Efficiency issues for ray tracing
Automatic Creation of Object Hierarchies for Ray Tracing
| Date | Topic | Reading | Slides |
| Week 1 | |||
| April 1 | Topics overview, ray tracing concepts | Chapter 1-5 (should be known material) | |
| April 3 | Camera models, transformations | Chapter 6 and pages 151-153 | |
| Week 2 | |||
| April 8 | Intersection algorithms I Handout of assignment 1 |
Pages 154-159 | |
| April 10 | Intersection algorithms II | - | |
| Week 3 | |||
| April 15 | Shading Models I | Chapter 8 + pages 159-165 | |
| April 17 | Shading Models II | - | |
| Week 4 | |||
| April 22 | Texturing and Bumpmapping | Chapter 10 | |
| April 24 | Acceleration Structures I | Pages 167-174 | |
| Week 5 | |||
| Monday, April 28 | Programming assignment 1 due | ||
| April 29 | Acceleration Structures II Handout of assignment 2 |
Pages 174-180, grid paper | |
| May 1 | Acceleration Structures III | BSP tree paper | |
| Week 6 | |||
| May 6 | Acceleration Structures IV + Advanced Geometry | Chapter 13 | |
| May 8 | Procedural Texturing | Noise paper and Cellular noise paper | |
| Week 7 | |||
| May 13 | Sampling and Anti-Aliasing | Chapter 14 | |
| May 15 | Monte Carlo Ray Tracing | MCRT course Chapters 2 and 3 | |
| Week 8 | |||
| May 20 | Global Illumination I Final Project Specification |
The rendering equation | |
| Wednesday, May 21 | Programming assignment 2 due | ||
| May 22 | Global Illumination II | Hemicube paper Ray traced radiosity |
|
| Week 9 | |||
| May 27 | Photon Mapping I | Photon mapping material |
|
| May 29 | Photon Mapping II | - | |
| Week 10 | |||
| June 3 | Rendering & Lighting for Games Invited lecture by Steve Rotenberg |
- | |
| June 5 | Rendering Translucent Materials | - | June 12, 3-6pm | Rendering Competition |
Sameer Agarwal
John Paul Cheng
Anson Chu
Greg Chun
Matthew Clothier
Craig Donner
Frank Du
Morgan Gebiie
Cyrus Jam
Arash Keshmirian
Jin-su Kim
Kuo-wen Lo
Satya Mallick
Gregory Maxey
Nathaniel Parrish
John Rapp
Daryl Sterling
Joshua Swafford
Robert Tibayan
John Wang
Xin Wang
Joshua Wills
Jessica Winblad