animation { range 0.0 2.0 numchannels 3 channel { extrapolate constant linear keys 4 { 0.0 0.1 smooth smooth 0.5 -0.3 flat flat 0.75 0.25 linear linear 1.1 0.4 13.7 -0.22 } } channel { extrapolate cycle cycle_offset keys 4 { 0.0 0.1 smooth smooth 0.2 0.5 smooth smooth 0.4 -0.2 smooth smooth 0.6 0.3 smooth smooth } } channel { extrapolate bounce constant keys 4 { 0.0 0.0 flat flat 0.5 1.0 flat flat 1.0 0.0 flat flat 2.0 0.0 flat flat } } }